PROXEMIK
In a world where personal space and disturbance collide.
When your space is no longer your own.
One man must embark on a journey to avoid huggers, talkers and callers.
Proxemik is about other people invading on your personal space! You will have to avoid them as much as possible and get your space back!
You have 3 slots in your personal space! Which Huggers are trying to fill!
Your personal space is running out!
Vote and comment over at :
https://ldjam.com/events/ludum-dare/42/proxemik-personal-space-invasion
Enemies
[Talkers] - Not yet implemented
[Callers] - Not yet implemented
Controllers
Screenshots
Notes
All you can see and hear in this game was done by me, except the sound effects.
Developed in Unity. All scripts where written in C# with Rider as IDE.
Sprites and art made in Pixel edit.
Music was made in Bosca Ceoil and sound effects where downloaded from [Sound bible](http://soundbible.com/).
Known bugs
- Player can walk outside map
- Weird bug where you insta die
Status | Prototype |
Platforms | HTML5 |
Author | troligtvis |
Genre | Survival |
Made with | Unity |
Tags | 2D, Game Jam, Ludum Dare 42, My First Game Jam, Pixel Art, Unity |
Links | Ludum Dare |
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